William Parker
William Parker
Principal/Lead 3D Artist
West Boylston, United States

Summary

William Parker currently resides in West Boylston, MA working as a professional 3D artist specializing in 3D Character Modeling and Gameplay Environment Design/Composition. He also works as an Assistant Professor of Game Design teaching advanced game design techniques. He is always looking to explore more of the 3D industry, and is interested in new and exciting opportunities designing 3D assets for games or film.

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Skills

Environment Design3D ModelingCharacter ModelingCreature ModelingEnvironment ModelingHard Surface ModelingProp ModelingZbrush Instructor3D Modeling InstructorCollege Level Game Design InstructorGameplay Environment Design/Composition

Software proficiency

Keyshot
Keyshot
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
xNormal
xNormal

Productions

    • Video Game
      Saints Row 5 DLC: Doc Ketchum's Murder Circus
    • Year
      2023
    • Role
      Principal 3D Character Artist
    • Company
      Volition
    • Video Game
      Saints Row 5 DLC: Sunshine Springs
    • Year
      2023
    • Role
      Principal 3D Character Artist
    • Company
      Volition
    • Video Game
      Undisclosed
    • Year
      2027
    • Role
      Senior 3D Artist
    • Company
      Wizards of the Coast
    • Video Game
      Hearthstone: Battle Grounds
    • Year
      2021
    • Role
      Senior 3D Artist
    • Company
      Blizzard Entertainment
    • Video Game
      Sam and Max VR "This Time It's Virtual!"
    • Year
      2021
    • Role
      Senior Character Artist / Senior Environment Artist
    • Company
      HappyGiant LLC
    • Mobile Game
      Nanables
    • Year
      2019
    • Role
      Senior Environment Artist
    • Company
      Happy Giant LLC
    • Video Game
      Undisclosed
    • Year
      2022
    • Role
      Environment Artist
    • Company
      ArenaNet
    • Mobile Game
      Untamed - Mad Lab AR
    • Year
      2019
    • Role
      Senior Character Artist / Character Art Lead
    • Company
      Happy Giant LLC
    • Mobile Game
      Dragamonz AR Battle
    • Year
      2019
    • Role
      Senior 3D Character Modeler
    • Company
      Happy Giant LLC
    • Video Game
      Lords of New York
    • Year
      2017
    • Role
      Concept/ Prop Artist
    • Company
      Lunchtime Studios

Experience

  • Principal Character Artist at Volition
    Champagne, United States of America
    June 2023 - Present

    Worked as the Principal Character Artist at the studio. Setting the quality and creative standards for which the studio would be known for in regards to character art.

    Created production pipelines for the character department and subsequent related disciplines to facilitate speed and quality of all character related assets created.

    Mentored and taught all Senior and Junior character artists on production methodologies and proper game development practices.

    Lead several strike teams on look development and the creation of style guides

    Worked along side Art Direction and Design to help in conceptualizing future ideas for projects (Characters, Clothing, Hair, Weapons, etc...)

    Worked with Art Management on setting up proper production workflows, and created and maintained interdepartmental communication to insure workflows were implemented.

    Shipped Titles:

    - Saints Row 5: DLC Sunshine Springs

    - Saints Row 5: DLC Doc Ketchum's Murder Circus

  • Senior 3D Artist at Wizards of the Coast
    Bellevue , United States of America
    November 2022 - April 2023

    Working as a senior 3d artist on undisclosed project.

  • Instructor at Academy of Art University
    San Francisco, United States of America
    September 2021 - Present

    Teaching courses in game design and fine arts principles. Courses such as 3D character modeling and 2D Tools for Game Development.

  • Senior 3D Artist at Demiurge Studios
    Cambridge, United States of America
    March 2021 - October 2022

    Working as a Senior 3D Artist creating and implementing 3D assets for UI/UX, Environments, and Characters. Work consisting of 3D modeling, texture authoring, material creation, animations, and FX's work for Top Level CCG. Working side by side with designers and engineers to help create feature implementation pipelines along with R&D.

    Shipped Titles:

    Blizzard Entertainment: Hearthstone Battlegrounds

    Created new game features for Major and Minor monetization.

  • Assitant Professor at Becker College
    Worcester, United States of America
    September 2019 - Present

    Teaching advanced techniques in 3D modeling and character creation, as well as game theory and design methodology.

  • Character Artist at ZERO VFX
    Boston, United States of America
    January 2020 - February 2020

    Contract work on undisclosed project.

  • Senior 3D Character Modeler at Happy Giant
    United States of America
    September 2018 - Present

    Creating and optimizing 3D character/creature and prop models using a variety of industry standard software.

    Shipped Titles:

    Dragomonz AR Battle by Spin Master

    Untamed - Madlab AR by WowWee Group Ltd

    In Progress Titles:

    Sam & Max VR "This Time Its Virtual"

  • Environment Artist at ArenaNet
    Bellevue, United States of America
    September 2016 - September 2018

    Creating props and environment assets. Map building which consisted of terrain creation and texturing, prop placement and set decoration, lighting and atmosphere effects, pathing and working alongside designers for the creation of gameplay spaces.

  • 3D Concept/ Prop Artist at Lunchtime Studios
    Shrewsbury, United States of America
    May 2013 - November 2015